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PUBG Mobile Esports Glossary: Terms Every Player and Viewer Should Know

Plain-language definitions of the words used by casters, players and organizers, from WWCD and IGL to scrims, circles and rotations.

By SSP Statify29 October 20263 min read

Esports broadcasts move quickly, and casters use a lot of shorthand. Here is a plain-language glossary of the most common PUBG Mobile terms, grouped by theme.

Scoring and results

  • WWCD / chicken dinner: winning a match as the last team alive.
  • Placement points: points for the finishing position of a team in a match.
  • Kill points: one point per elimination, by default.
  • Match point: a format in which a team that reaches a set number of points must then win a match to take the title.
  • Carry-over: points from earlier days that stay on the table.
  • Tie-breaker: the rule that orders teams with equal points, often chicken dinners first.
  • Overall: the combined standings for a multi-day tournament.

Events and formats

  • Scrims: practice matches between teams, short for scrimmages.
  • Custom room: a private match created with a room ID and password.
  • Qualifier: an early stage that decides which teams advance.
  • Group stage: the stage where teams are split into several lobbies.
  • Finals: the last stage, with the best teams in one lobby.
  • Lobby: the set of teams in one match, usually 16 to 25.

Roles and people

  • IGL: in-game leader, the player who makes strategic calls.
  • Fragger: a player focused on eliminations.
  • Entry: the first player to take a fight.
  • Support: a player who revives, covers and uses utility.
  • Scout: a player who gathers information.
  • Manager / organizer: the person who handles registration, rosters and results.

Gameplay

  • Drop: where the team lands at the start.
  • Hot drop: a crowded landing spot with early fights.
  • Rotation: moving from one area to another as the safe zone shifts.
  • Circle / zone / safe zone: the shrinking area that forces teams together.
  • Blue zone: the damaging area outside the safe zone.
  • Final circle: the last small zone where the winner is decided.
  • Knock / down: reducing an enemy to the crawling state.
  • Finish: eliminating a knocked player.
  • Trade: when you eliminate the player who just knocked your teammate.
  • Third-party: a team that attacks two squads already fighting.
  • Teaming: breaking the rules by cooperating with another squad.
  • Stream sniping: using a streamer's live feed to find their position, which is against the rules in most tournaments.
  • Crate / airdrop: a supply drop with strong loot.
  • Utility: grenades, smokes and flashes.

Stats

  • Damage: total health removed from enemies.
  • Average damage: damage divided by matches played.
  • Assist: damage that helped a teammate get a kill or a knock.
  • Revive: bringing a downed teammate back.
  • MVP score: a combined rating used to name the most valuable player.
  • UID: the permanent numeric ID of a player account.

Broadcast

  • Overlay: graphics displayed over the video feed.
  • Browser source: the OBS feature that displays a web page as an overlay.
  • Observer / spectator: someone who watches the match to produce the broadcast.
  • VOD: a recording of a past match or stream.

For the details behind these terms, see our guides on the points system, player stats and tournament formats.

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